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The growth trend for the public gaming market in Italy has been confirmed for the full year 2010, with revenues exceeding €61.4bn (approaching four percent of GDP), a rise of 13 percent over 2009. The corresponding tax revenues were €9.9bn overall, of which around €8.7bn was derived from ordinary taxation on gaming and €1.2bn from extraordinary revenues represented by one-off payments from operators.
The overall figure quoted for 2010 tax revenues is net of the amounts paid by the operators for the introduction of video lottery terminals (VLTs), worth €425m, and the conclusion of the process of awarding instant lotteries concessions, worth €800m.
As confirmed by the Autonomous Administration of State Monopolies (AAMS), overall payout was 71.6 percent of receipts. More than €44bn was distributed in winnings to players, against €37.6bn the previous year, a rise of 17 percent.
According to the AAMS, the following factors have contributed significantly to this improvement:
• A further increase in activities aimed at prevent and hindering illegal gaming, as well as the introduction and improvement of electronic ancillary devices.
• The introduction of new rules, on an experimental basis, for the bingo sector, requiring – among other things – an increase in the percentage of takings reserved for distribution as winnings.
• A wider range of offerings for the betting sector and the introduction of new types of gaming machine, the VLTs.
• The establishment and growth of remote skill gaming, achieving revenues of more than €3.1bn, a rise of 34 percent on 2009’s figure.







